Faction

The Thieves

A criminal society with a camp of its own and a trade in knowledge that is not for sale to the Kingdom.

The Thieves are the criminal half of the Kingdom’s economy and prefer not to be reminded of it. They keep their own hub in the forest, a camp of tents under banners, and they lay traps for those who come uninvited.

Not all of them are cruel. All of them are careful. They teach techniques that are not taught elsewhere: Gutter Cut, dirty tricks, locks and pockets. The price is rarely money.

Your reputation with the Thieves is its own ledger. The Kingdom will not forgive what you do for them, and they will not forget what you do against them.